Solista - Age of Syzygy
Refered to as Marru in Solista.
Suggested themes: Pack Outcast (houseruled), Animal Master (jackal)
Gnoll is a derogatory name given by humans to the tribes of Marru, shapeshifting humanoid jackals from the desert. Marru are primal creatures, and instinct plays a powerful role in their lives. Pack and family bonds are important to them, and while they might squabble to establish lines of dominance, between such challenges marru are strong team players, and they set aside any thought of personal glory to assist the pack. Despite their seemingly savage nature, marru are not strangers to civilization thanks to their shapeshifting ability. They appear like dark-skinned humans with slightly pointed ears, almond shaped eyes, and sharp canines.
All marru have the following ability:
You alter your form to look more like a human
At-Will – Polymorph
Minor Action – Personal
Effect: You alter your physical form to take on the appearance of a human. You retain your statistics in your new form, and your clothing, armor, and possessions do not change. Your appearance is always the same when you use this power. The form lasts until you dismiss it. Any creature that attempts to identify your true race makes an Insight check opposed by your Bluff check.
Not all Marru are born equal. All marru master the ability to appear human, but some take it a step further and master the canine side of that talent – turning into full jackals. Even those that don’t master the form of the jackal, others nonetheless have a strong affinity for canines and can command their loyalty.
Shifters (longtooth and razorclaw) are the offspring of marru and human crossings. Thanks to their shapeshifter parent, shifters are able to manifest a small vestige of their marru savagery. Shifters generally find they don’t fit well into the strict pack society of marru tribes, and tend to strike out on their own instead. Wise caravan masters know to invite a shifter along for a wasteland crossing since most tribes are more willing to negotiate with kin, however distantly related they may be.